Okay, so I have started to build StarLife prototype for Mac and Linux. I just compiled it on Mac, now it’s Linux time! EDIT: Just compiled and run it on Linux. Both versions still need some polish. Like the parallax background is not working on Mac. Fullscreen is not working on Linux. I had to [...]
Here is one more Concept Art from Danilo, this is the pilot girl I’m planning on using in the campaign:
So we have been busy this last month working hard on our prototype. Please do keep in mind that this is a very early UI, I (The developer) have been coding a lot of stuff so I didn’t have that much time to refine the UI yet. Here is the colony window, where you [...]
Sorry for the lack of updates lately, we are working hard on finishing the demo. It’s almost done. Meanwhile, have a look at the technology screen:
Espionage, much like diplomacy, feels completely underdeveloped in 4X games and almost non-existent in strategy games overall. Unlike other areas, spying plays a tertiary (at best) role, like a feature that was tacked on late in the development just for the sake of it. It doesn’t connect well with other systems, we could cut it [...]
Built like rock and indeed made of rock, the Krom are a most peculiar species. How could such a race evolve is anyone’s guess. Some scientists have put out a theory that they were artificially created, by a ridiculously advanced race, as some sort of terramorphing device. The way they affect planets confirms this speculation. [...]
Here’s the second race we are showing: the ominous Empire. Nobody knows the origins of the Empire, how it was formed or by whom. Scientists speculate that a once peaceful race, the Lirri, endured some kind of disastrous genetic disease which made them seek salvation by means of complex genome modifications. Unfortunately, the process went [...]
Time to start showing the races you will be able to play in StarLife. Currently, we plan on including at least ten species in the base game, with more added afterwards. The first one to unveil is the most familiar: the Human Council. Humankind, the crafty apes. Their adaptability and rapid progress both fascinates [...]
We’ve created a profile on Soundcloud, we’ll be showing our game music there. Here is the first track by our music artist, Anders:
A couple of days ago we showed you the race selection screen. StarLife is going to have vastly different races with their own playstyles, but for those of you who want to create their own, unique race, we prepared such an option. You will be able to choose from a number of traits [...]
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